There are two types of punishing with this deck, but I’ll talk about that later. Mini P.E.K.K.A – Your secondary win condition, the Mini P.E.K.K.A is used as the main Tank Killer, as well as punisher! The Hog Freeze isn’t like a Pekka or Golem Push: Waiting for 10 Elixir, then starting it and getting value out of your troops, it’s about doing it right away when you have few Elixir, so you can catch them off-guard! When using Hog Freeze, you want it to be the push that automatically gets damage, like a Fireball, Rocket, or whatever! One of the best cards to pair with Freeze, because of it targeting only buildings! Hog Rider – Your main win condition, of course. I got several 12 wins with this deck, an average of 6 out of 10, and I most often got a tower with Mini P.E.K.K.A Freeze! You can easily catch your opponent off guard with chip Goblins or Princesses because this deck often relies on catching your opponent with one to zero response! Princesses are what offer your deck stability, by denying many troops from distance.
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